Terminus
localplayer.h
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1 #pragma once
2 
3 #include <memory>
4 
5 #include "abstractplayer.h"
6 
7 namespace terminus
8 {
9 
10 class Train;
11 
18 {
19 public:
20  LocalPlayer(World & world, Train *train);
21 };
22 }
Train * train()
Definition: abstractplayer.cpp:128
LocalPlayer(World &world, Train *train)
Definition: localplayer.cpp:9
The World class represents a running game instance and contains all graphical (3D) elements of the sc...
Definition: world.h:46
The LocalPlayer class represents a local player that interacts with the World and their Train...
Definition: localplayer.h:17
Definition: eventhandler.cpp:18
The AbstractPlayer class is the base class for interacting with a train and a camera.
Definition: abstractplayer.h:21
The Train class works as a logical container for all wagons one train consists of.
Definition: train.h:25