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Terminus
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#include <network/commands/abstractcommand.h>Go to the source code of this file.
Classes | |
| class | terminus::PrepareNewGameCommand |
| The PrepareNewGameCommand is sent to the client when a multiplayer session begins to synchronize the game timer, terrain seed and client player position (left or right track) More... | |
Namespaces | |
| terminus | |
1.8.9.1