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terrain.h File Reference
#include <memory>
#include <world/drawables/abstractgraphicsobject.h>
#include <world/drawables/track.h>
#include <world/levelconfiguration.h>

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Classes

class  terminus::Terrain
 The Terrain class renders the terrain using patches and a displacement texture. Patches that are too far from the current camera position are culled. More...
 

Namespaces

 terminus