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Terminus
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#include <memory>#include <world/drawables/abstractgraphicsobject.h>#include <world/drawables/track.h>#include <world/levelconfiguration.h>Go to the source code of this file.
Classes | |
| class | terminus::Terrain |
| The Terrain class renders the terrain using patches and a displacement texture. Patches that are too far from the current camera position are culled. More... | |
Namespaces | |
| terminus | |
1.8.9.1