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Terminus
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#include <string>#include <vector>#include <QOpenGLVertexArrayObject>#include <QOpenGLBuffer>#include <QOpenGLFunctions>#include <QVector3D>#include "indextriple.h"#include "program.h"Go to the source code of this file.
Classes | |
| struct | terminus::Vertex |
| The struct wraps the important vertex data attributes position, texture coordinate and normal vector. More... | |
| class | terminus::Geometry |
| The Geometry class wraps the vertices data of one drawable object. More... | |
Namespaces | |
| terminus | |
1.8.9.1