Terminus
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The struct wraps the important vertex data attributes position, texture coordinate and normal vector. More...
#include <geometry.h>
Public Attributes | |
GLfloat | position [3] |
GLfloat | texCoord [3] |
GLfloat | normal [3] |
The struct wraps the important vertex data attributes position, texture coordinate and normal vector.
GLfloat terminus::Vertex::normal[3] |
GLfloat terminus::Vertex::position[3] |
GLfloat terminus::Vertex::texCoord[3] |