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Terminus
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#include <memory>#include <world/drawables/abstractgraphicsobject.h>#include <world/physics/bulletworld.h>Go to the source code of this file.
Classes | |
| class | terminus::AbstractPhysicsObject |
| The AbstractPhysicsObject class represents a graphical scene element with a physics-based aspect, meaning that it can move and collide with other AbstractPhysicsObjects. More... | |
Namespaces | |
| terminus | |
1.8.9.1