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abstractphysicsobject.h File Reference
#include <memory>
#include <world/drawables/abstractgraphicsobject.h>
#include <world/physics/bulletworld.h>

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Classes

class  terminus::AbstractPhysicsObject
 The AbstractPhysicsObject class represents a graphical scene element with a physics-based aspect, meaning that it can move and collide with other AbstractPhysicsObjects. More...
 

Namespaces

 terminus