Terminus
Classes | Namespaces
kinematicphysicsobject.h File Reference
#include "abstractphysicsobject.h"

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Classes

class  terminus::KinematicPhysicsObject
 A kinematic physics object is a "scripted" physics object, meaning that it will set its own movement. It will be used in collision detection, but bullet will not simulate its movement. More...
 

Namespaces

 terminus